- Fix CME when entities are spawned from EntityJoinWorldEvent
- Fix Potion IDs above 127
- Update FG version to 2.0.2
- Changed how the forge lighting system handles holey models for opaque blocks; it now mimics vanilla behaviour, which allows light to pass through them.
- Fix for the previous commit - transparent blocks were handled improperly.
- OBJLoader: Quick bandages to support/fix the new way that face/vertex normals are calculated, a very quick bandage to patch TextureCoordinates for the time being, and the Parser now uses a Pattern to split strings on whitespace instead of only splitting on " ".
- Fix substitutions for recipes and oredict recipes. Should mean that substitutions start working properly.
