- Fluid Render Fix
- Add Pre and Post events for RenderLivingEvent
- Add Pre and Post events firing for RendererLivingEntity
- if statement added
- Update RendererLivingEntity.java.patch
- Fixed fluids eating each other
- Add SneakClick bypass to client
- Fix names for water/lava fluids. Closes #689
- Add support for loading legacy liquid stacks as new fluid stacks.
- Add a translation map for looking up legacy liquid names to convert
- Fluid Rendering Fixes
- Fix formatting error in PR
- Tweak setBlock in update tick - it should only send serverside updates for
- Updated FML:
- Fix RenderLivingEvent.Pre/Post not being fired by most Renders.
- added temperature to fluids
- Fix render colour on bottom of fluids
- Fix small derp
