- Patch EntityPlayerSP to use location-aware version of isNormalCube
- Fix uses of uppercase "Forge" where it fails Loader.isModLoaded(modID)
- [1.11] Made WalkNodeProcessor consider burning blocks (#3515)
- Fix setting the world in TileEntity.addTileEntity (#2863) (#3517)
- Added Oak door to Ore Dictionary Exclusion list to fix able to craft it
